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Minecraft Mobile App Achieves $1 Billion Revenue Landmark

Gareth Jones
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Using data from App Magic, we’ve analyzed the numbers behind the success of Minecraft: Play With Friends. By the end of 2024, the mobile app hit $1 billion in total revenue, a monumental achievement for any mobile game. To add to that, it crossed 300 million downloads just two weeks into 2025.

2024 Sees Minecraft: Play With Friends Surpass $1 Billion in Total Revenue

Since its launch in 2011, Minecraft’s mobile version has remained a top-grossing title, but its growth over the last decade has been nothing short of remarkable. Here’s a closer look at the app’s accumulated revenue performance over time:

Minecraft’s mobile journey started strong, but the app’s ability to retain players and monetize them consistently is what sets it apart. By 2024, it had grown its revenue over 10 times since 2015, driven by strategic updates, in-game purchases, and a focus on global accessibility.

This $1 billion figure places Minecraft in an elite group of mobile games that have achieved long-term financial success, alongside titles like Clash of Clans and Pokémon GO.

Revenue Breakdown by Region

While Minecraft has global appeal, nearly half of its revenue comes from one country: the United States. Here’s how revenue is divided across key markets:

The US alone accounts for $500 million of the app’s total revenue, underscoring its dominance in the mobile gaming market. Other regions like the UK and Japan contribute solid shares, while the “Others” category highlights Minecraft’s truly global footprint, with emerging markets likely playing a role.

January 2025 Sees Minecraft Mobile App Surpass 300 Million Downloads Since 2018

Revenue aside, Minecraft: Play With Friends has proven its mass appeal with massive download numbers. Since 2018 (when App Magic began tracking) the app has grown rapidly in popularity, reaching 300 million downloads on January 15, 2025.

Here’s the yearly download data:

Year Downloads
2018 13,164,634
2019 75,270,368
2020 136,809,067
2021 194,288,243
2022 229,220,852
2023 260,354,498
2024 298,341,396
Jan 2025 300,048,234

 

The consistency in the number of downloads over the past seven years shows the staying power of Minecraft’s mobile version. A mix of frequent updates, a growing audience in developing markets, and the addition of new features like cross-play likely contributed to this growth.

Minecraft’s Diverse Revenue Streams

Minecraft’s success isn’t confined to its mobile app. The franchise has created multiple income streams that boost its overall profitability:

  • DLCs (Downloadable Content): Players pay for skins, maps, and additional features that expand gameplay.
  • Licensing: Minecraft’s brand extends beyond the screen, from toys and books to partnerships with global brands.
  • Subscriptions: Minecraft Realms, a service that offers private servers for players, generates recurring monthly revenue.

 

Reports indicate Minecraft’s total lifetime revenue across all platforms exceeds $3 billion. This figure includes revenue from its PC and console versions, mobile apps, and all associated monetization efforts.

CasinoApps Commentary

Liam Solomon, Head of PR at CasinoApps commented on the findings:

“Minecraft’s $1 billion revenue milestone and 300 million downloads are impressive achievements, but what truly sets it apart is its ability to stay relevant in a crowded gaming market. While many mobile games fade after their initial success, Minecraft has steadily grown year after year. Its widespread appeal comes from a combination of creative gameplay, multiplayer options, and consistent updates that keep players engaged.

What’s more, Minecraft generates revenue through multiple streams, including DLCs, licensing, and subscriptions like Minecraft Realms. Reports indicate that the franchise has earned over $3 billion in total revenue since its creation, solidifying its status as one of the most successful gaming brands ever.”

Gareth Jones
Gareth Jones

Gareth Jones is a seasoned journalist specializing in online gambling and casino apps. With over a decade of experience, he provides in-depth reviews and insights into the latest trends, innovations, and regulations in the digital casino space. Gareth is known for his clear, concise writing and ability to break down complex topics for readers at all levels.

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